Difference between revisions of "Skills"
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− | Skills are abilities that activate automatically during combat. Each [[Yo-kai]] has a skill. | + | Skills are abilities that activate automatically during combat. Each [[Yo-kai]] has a skill. Some skills are offensive while others are defensive. |
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Revision as of 03:39, 19 November 2015
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Skills are abilities that activate automatically during combat. Each Yo-kai has a skill. Some skills are offensive while others are defensive.
Effect | Target | Positional requirement | Used by | |
---|---|---|---|---|
Adrenaline | When you KO an enemy, you get a strength and spirit boost for the next 5 turns. Same effect as Sword Hunting. | Self | Front Line | Jibanyan |
Alpha | Yields a spirit stat boost when next to a Yo-kai with the Omega skill. Cannot be stacked. | Self | Any | Komane Komasan |
Annoyance | You sometimes attack an ally at random with a Technique. Same effect as Suspicion. | Self | Front Line | Zerberker |
Bladed Body | When you receive damage from an enemy attack, you deal back 10% of that damage to the enemy. However, it will not activate while you're charging a Soultimate Move. | One Enemy | Front Line | Cutta-nah-nah Cutta-nah Slacka-slash |
Blazing Fighting Spirit | When an ally who's also in the front line gets KO'ed, strength and spirit stats are boosted for the next 5 turns. This only activates once, even if two allies are KO'ed at the same time. Same effect as Shining Spirit and Courageous Spirit. | Self | Front Line | Komashura Blazion |
Blessed Body | When you get knocked out, other front line allies recover half of their max HP. | Front Line Allies | Front Line | Swosh Grainpa |
Blocker | If you spin the Member Circle going from the rear line to the front line, you will guard until your next turn. | Self | Walldin Noway Impass Artificial intelligence | |
Bronze Guard | Decreases damage from earth- and wind-elemental attacks by 70%. | Self | Front Line | Castelius III |
Brother's Vow | When you are next to a Yo-kai with the Brother's Vow skill, you get boosts to all stats. Cannot be stacked. Same effect as Mutt's Paradise. | Self | Any | Elloo Alloo Illoo |
Careless | Makes it easier for enemies to get criticals on you with Attacks, Techniques, and Soultimate Moves. | Self | Front Line | Undy Tanbo Pandle |
Caring | Yo-kai next to you recover 2% of their max HP. This ability applies whether or not the Yo-kai is in the front or back row. When there is a Yo-kai with this skill on either side of you, the effect is doubled. Same effect as Prayer and Optimism Power. | Adjacent Allies | Any | Elder Bloom Happierre Skranny Tattlecast Tattletell Ol' Saint Trick |
Courageous Spirit | When an ally who's also in the front line gets KO'ed, strength and spirit stats are boosted for the next 5 turns. This only activates once, even if two allies are KO'ed at the same time. Same effect as Shining Spirit and Blazing Fighting Spirit. | Self | Front Line | Quaken |
Cursed Skin | Boosts all stats when the enemy hits you with a bad Inspirit. | Front Line Allies | Front Line | Neighfarious Dismarelda Damona Snee |
Death Sphere | Halves the power of recovery-type Techniques and Soultimate Moves for both allies and enemies. | All | Any | Nird |
Dodge | Fully protects you from the damage and effects of enemies' Soultimate Moves. | Self | Front Line | Confuze Daiz |
Dragon Force | When your HP drops below 1/4 of your maximum, you get large strength and spirit boosts. | Self | Front Line | Azure Dragon Dragon Lord |
Endurance | When an enemy's attack would otherwise drop your HP to 0, this allows you to keep it at 1. Does not work with Inspirit effects. Same effect as The Stand. | Self | Front Line | Fidgephant Touphant |
Equipment Forbidden! | Nullifies the effects of all enemy and ally equipment. | All | Any | Slitheref |
Extreme Critical | Boosts effects by 1.5x when a critical happens. | Self | Front Line | Ake Payn Agon Shogunyan Count Cavity Gilgaros |
Eye Sight A | Your attacks will always hit. The skill gets precedence over Dodge and Wavy Body Same effect as Sense of Smell. | Self | Front Line | Singcada |
Fire Play | Your fire-elemental Techniques and Soultimate Moves do 1.2x damage. Can be stacked with the Fire Ring. | Self | Front Line | Tunatic Flengu |
Fire Watchout | Cuts fire-elemental damage you take by 70%. | Self | Front Line | Swelterrier Copperled |
Forgot to Defend | All enemies and allies become unable to guard. Cannot be used in boss battles. | All | Any | Wazzat |
Gambler | Makes it easier to get criticals with Attacks, Techniques, and Soultimate Moves. However, it also makes it easier for the enemy to get criticals as well. Same effect as Insecure. | Self | Front Line | Rollen Chansin Dubbles |
Gassy Sphere | Lowers enemy attack accuracy. Can be stacked. | Front Line Enemies | Any | Cheeksqueek |
Glossy Skin | No attack will ever get a critical on you. | Self | Front Line | Goruma Dulluma Darumacho Rockabelly Peckpocket |
Gold Guard | Decreases damage from water- and lightning-elemental attacks by 70%. | Self | Front Line | Castelius I Artificial intelligence |
Good Fortune | Money earned after battle is boosted by 1.5x. Same effect as Stealing. | - | Any | Gush Noko Whapir Bloominoko |
Greed | Increases the chance of an enemy dropping an item after battle. | - | Any | Cynake Wantston |
Grip On You! | Boosts HP restored from a drain by 1.5x. | Self | Front Line | Sandi Baku |
Guard Break | Allows you to break the enemy's guard and attack. Allows you to deal normal damage to an enemy who's guarding. Cannot be used in boss battles. | Self | Front Line | Hornaplenty Rhinoggin Rhinormous Sushiyama |
Hanging In | Won't get bad effects of enemy Inspirits. | Self | Any | Dazzabel Espy Infour Lafalotta Lamedian Negasus Rattelle Skelebella Blips Compunzer |
Hard Worker | Boosts EXP earned after battle by 1.1%. | - | Any | Draggie |
Insecure | Makes it easier to get criticals with Attacks, Techniques, and Soultimate Moves. However, it also makes it easier for the enemy to get criticals as well. Same effect as Gambler. | Self | Front Line | Reversette Reversa Insomni |
Insulator | Decreases damage from lightning-elemental attacks by 70%. Same effect as Staticky Skin. | Self | Front Line | Dromp |
Intimidation | All enemies and allies stop loafing around. The Too Afraid skill takes precedence over this one, while Intimidation takes precedence over Soothing Rhythm. | All | Any | Beelzebold Beetall Cruncha Uncle Infinite |
Jar Guard | Doubles defense effects. | Self | Any | Croonger Urnaconda Heheheel |
Light Speed | High chance to deal critical attacks. | Self | Front Line | Gleam Sheen |
Lightning Play | Your lightning-elemental Techniques and Soultimate Moves do 1.2x damage. Can be stacked with the Lightning Ring. | Self | Front Line | Signibble Signiton |
Linked Together | Stat boost for adjacent Yo-kai with same Skill. | All Allies | Any | Sapphinyan Emenyan Rubinyan Topanyan Dianyan |
Loiterer | Restores 25% of your max HP when you loaf. Same effect as Skilled Loafer. | Self | Front Line | Chummer |
Long Lasting | Doubles the effect time of your good Inspirit effects. | Self | Any | Statiking |
Matchless Shell | Cannot be Inspirited. The Ultimate Dark skill gets precedence over this. Same effect as Miraculous Scales. | Self | Front Line | Almi Spenp |
Mine | You become the target of all good Inspirits activated by both enemies and allies. If there is another Yo-kai present who has this skill, the target will be randomized. Cannot be used in boss battles. Has no effect on Soultimate Moves. | All | Front Line | Greesel |
Miraculous Scales | Cannot be Inspirited. The Ultimate Dark skill gets precedence over this. Same effect as Matchless Shell. | Self | Front Line | Peppillon Betterfly Enerfly Enefly |
Mirror Body | When you receive damage from an enemy's Technique, you will deal half of that damage back to the enemy. Does not activate with drain-type abilities. It will not activate if you get knocked out. It will not activate while you're charging a Soultimate Move. | One Enemy | Front Line | Mirapo Mircle |
Modest | Your actions stop standing out, so enemies target you less. | Self | Front Line | Cadable Cadin |
Moist Skin | Decreases damage from water-elemental attacks by 70%. | Self | Front Line | Drizzle Droplette |
Mutt's Paradise | If you are next to a Yo-kai with the Mutt’s Paradise skill, you get boosts to all stats. Cannot be stacked. Same effect as Brother’s Vow. | Self | Any | Multimutt Sir Berus Manjimutt |
Oldness Zone | All Yo-kai including the player's Yo-kai become unable to dodge attacks. This skill gets precedence over Wavy Body, Dodge, and Pompadour. | All | Any | Eterna Everfore Grumples |
Omega | Yields a strength stat boost when next to a Yo-kai with the Alpha skill. Cannot be stacked. | Self | Any | Komajiro Komiger |
Optimism Power | Yo-kai next to you recover 2% of their max HP. This ability applies whether or not the Yo-kai is in the front or back row. When there is a Yo-kai with this skill on either side of you, the effect is doubled. Same effect as Prayer and Caring. | Adjacent Allies | Any | Chippa |
Penetrate | Allows you to ignore elemental affinity and deal normal damage to an enemy whose element doesn't match well with yours. | Self | Any | Appak Pupsicle Skreek Supyo Ol' Fortune Chilhuahua |
Platinum Guard | Decreases damage from water-, ice-, and wind-elemental attacks by 70%. | Self | Any | Castelius Max |
Pompadour | Yo-kai dodges all Headsmack, Headbutt, or Earthsplitter attacks. Old Zone negates this ability. | Self | Front Line | Baddinyan |
Popularity | Just having a Yo-kai with this in your party will make it easier for you to befriend enemy Yo-kai after battles. | - | Any | Dandoodle Shmoopie Pinkipoo Casanuva Cupistol |
Prayer | Yo-kai next to you recover 2% of their max HP. This ability applies whether or not the Yo-kai is in the front or back row. When there is a Yo-kai with this skill on either side of you, the effect is doubled. Same effect as Caring and Optimism Power. | Adjacent Allies | Any | Auntie Heart Mama Aura |
Prediction | Makes it harder for enemies to hit you with Attacks, Techniques, and Soultimate Moves. | Self | Front Line | Dummkap |
Revenge | When an enemy damages you with an attack, you deal half that damage back to the enemy. Does not work with any techniques or Soultimate abilities. Will not activate if your HP reaches 0 or while you're charging a Soultimate Move. Same effect as Shark Skin. | One Enemy | Front Line | Bruff Roughraff Badude |
Secrecy | Casts an Inspirit on a Yo-kai (self or ally) that makes enemies target them less. | Allies | Any | Blandon Dimmy Nul Shadow Venoct |
Sense of Smell | Your attacks will always hit. The skill gets precedence over Dodge and Wavy Body. Same effect as Eye Sight A. | Self | Front Line | Frostail Kyubi Cuttincheez |
Shark Skin | When an enemy damages you with an attack, you deal half that damage back to the enemy. Does not work with any techniques or Soultimate abilities. It will not activate if your HP reaches 0 or while you're charging a Soultimate Move. Same effect as Revenge. | One Enemy | Front Line | Shrook |
Shining Spirit | When an ally who's also in the front line gets KO'ed, strength and spirit stats are boosted for the next 5 turns. This only activates once, even if two allies are KO'ed at the same time. Same effect as Courageous Spirit and Blazing Fighting Spirit. | Self | Front Line | Siro |
Silver Guard | Decreases damage from fire- and ice-elemental attacks by 70%. | Self | Front Line | Castelius II |
Skilled Loafer | Restores 25% of your max HP when you loaf. Same effect as Loiterer. | Self | Front Line | Nagatha Chatalie Babblong Bananose Walkappa |
Snitch | When you deal damage to an opponent with a Technique, you recover HP equal to half that damage. Same effect as Vampiric. | Self | Front Line | Grubsnitch |
Snow Play | Your ice-elemental Techniques and Soultimate Moves do 1.2x damage. Can be stacked with the Ice Ring. | Self | Front Line | Duchoo Blizzaria Frostina |
Soft Skin | When you get hit with a critical, you get a defense boost for the next 5 turns. | Self | Front Line | Mochismo Minochi |
Soothing Rhythm | Makes it easier for all enemies to loaf. However, this skill does not work on Too Serious-type Yo-kai. Cannot be used in boss battles. | All Enemies | Any | D'wanna Q'wit N'more |
Spikey Guard | When an enemy attacks you while you're guarding, you deal back 1.5x that damage to the enemy. This activates even if the attack knocks you out. However, it will not activate while you're charging a Soultimate Move. Cannot be used in boss battles. | One Enemy | Front Line | Coughkoff Hurchin Thornyan |
Spirit Guard | Removes the elemental weakness while guarding. | Self | Front Line | Helmsman Reuknight Corptain Armsman |
Starver | Doubles the effects of food used on allies (HP restoration). Cannot be stacked. | All Allies | Any | Hungorge Hungramps |
Stealing | Money earned after battle is boosted by 1.5x. Same effect as Good Fortune. | - | Any | Lodo |
Stiff Skin | Decreases damage from ice-elemental attacks by 70%. | Self | Front Line | Alhail Slush |
Strict | Halves allies' loafing ratios. | Self | Any | Papa Bolt |
Summon | Increases the appearance rate of a Whisp in battle by 1.5x. | - | Any | Pandanoko |
Suspicion | You sometimes attack an ally at random with a Technique. Same effect as Annoyance. | Self | Front Line | Contrarioni Suspicioni Tantroni |
Sword Hunting | When you KO an enemy, you get a strength and spirit boost for the next 5 turns. Same effect as the Adrenaline skill. | Self | Front Line | B3-NK1 Benkei Snartle |
The Stand | When an enemy's attack would otherwise drop your HP to 0, this allows you to keep it at 1. Does not work with Inspirit effects. Same effect as Endurance. | Self | Front Line | Kapunki Ledballoon Lava Lord Blowkade Mad Mountain |
Too Afraid | Makes you loaf a lot more than usual. No matter how much you level up, you won't be able to reduce your loafing any more than it already is. | Self | Front Line | Timidevil |
Too Serious | Your loafing ratio becomes 0% and you completely stop loafing. | Self | Front Line | Beetler |
Ultimate Dark | Your Inspirits will always succeed. This skill gets precedence over Miraculous Scales and Matchless Shell. Cannot be used in boss battles. | Self | Any | Awevil |
Unpopularity | Just having a Yo-kai with this in your party will make it harder for you to befriend enemy Yo-kai after battles. | - | Any | Casanono Pookivil |
Vampiric | When you deal damage to an opponent with a Technique, you recover HP equal to half that damage. Same effect as Snitch. | Self | Front Line | Scritchy Moskevil Abodabat Negatibuzz Hidabat Belfree |
Venocharge | Makes it easier for the Soultimate Move gauge to charge. Every time you finish an action, you recover 10 Soultimate points. | Self | Any | Venoct |
Water Play | Your water-elemental Techniques do 1.2x damage. Can be stacked with the Water Ring. | Self | Front Line | Snotsolong |
Waterproof | Decreases damage from water-elemental attacks by 70%. Same effect as Moist Skin. | Self | Front Line | Fishpicable Rageon |
Wavy Body | Allows you to dodge enemy attacks more than half the time. Cannot be used in boss battles. | Self | Front Line | Steppa Rhyth Wiglin |
Wind Play | Your wind-elemental attacks and Soultimate Moves do 1.2x damage. Can be stacked with the Wind Ring. | Self | Front Line | Buhu Flumpy Tengu |
Windshield | Decreases damage from wind-elemental attacks by 70%. | Self | Front Line | Leadoni Mynimo Tengloom |