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Attitude

No change in size, 13:16, 21 November 2015
!Associated Book
|-
|[[Grouchy]] || [[ATKSTR]]/[[HP]] || [[Attack]] || [[Think Karate]]
|-
|[[Rough]] || [[ATKSTR]]+ || [[Attack]]+ || [[Use Karate]]
|-
|[[Logical]] || [[SPR]]/[[SPD]] || [[Technique]] || [[Skill Compendium]]
|[[Brainy]] || [[SPR]]+ || [[Technique]]+ || [[Skill Encyclopedia]]
|-
|[[Twisted]] || [[ATKSTR]]/[[SPD]] || [[Inspirit]] || [[The Pest's Quest]]
|-
|[[Cruel]] || [[SPD]]+ || [[Inspirit]]+ || [[The Perfect Pest]]
|[[Helpful]] || [[HP]]/[[SPD]] || [[Inspirit Ally]] || [[Support Life #7]]
|-
|[[Devoted]] || [[ATKSTR]]/[[DEF]] || [[Inspirit Ally]]+ || [[Support Special]]
|-
|[[Gentle]] || [[HP]]/[[SPR]] || [[Heal Allies]] || [[Li'l Angel Heals]]
*Stat gains on level-up are not random, so no need to soft-reset every level if you're a min-maxer.
*Over 31 levels, each Attitude offered +8 to each stat it boosted. For example, with Logical, the SPR and SPD were each 8 points higher than with Grouchy (an Attitude that doesn't boost those stats). Conversely, with Grouchy, the HP and ATK STR were each 8 points higher than with Logical.
*Single-stat boosting Attitudes (like Brainy's "SPR+") just do double work. In other words, over my 31 levels, my Brainy Frostail had 16 more SPR than a non-SPR boosting Attitude (that's +8 x2). By extension, the Brainy (SPR+) Frostail had 8 more SPR than a regular SPR boosting Attitude (such as Logical).
*The inherent stats of the Yo-Kai DO NOT MATTER for Attitude. You will gain the exact same amount of SPD from a SPD-increasing Attitude regardless of whether your Yo-Kai is naturally super-slow or super-speedy. This means that you can compensate for weaknesses easily using Attitudes.
*Even HP gets the same amount as the other stats. This is imbalanced since HP is generally a higher number than all of the other stats, so I would avoid HP-increasing Attitudes for min-maxing purposes, such as Grouchy (HP/ATKSTR), Helpful (HP/SPD), Gentle (HP/SPR), or Tender (HP+).
*Not all Yo-Kai can have every Attitude. Those with damaging Techniques cannot be Gentle/Tender (as those are for healing Techniques), and those with healing Techniques cannot be Logical/Brainy (as those are for damaging Techniques). Those with ally Inspirits cannot be Twisted/Cruel (as those are for enemy Inspirits), and those with enemy Inspirits cannot be Helpful/Devoted (as those are for ally Inspirits).