Difference between revisions of "3 Energy Cards"

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(Created page with "{{#ask: Category:Cards Energy Cost::3 | ?Number#- | ?Yo-kai | ?Type | ?Tribe | ?Rarity | ?Power#- | ?Power Up Bonus#- | ?Tribe Bonus#- | ?Special Ability#- | mainlabel...")
 
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Latest revision as of 06:18, 26 August 2016

CardNumberYo-kaiTypeTribeRarityPowerPower Up BonusTribe BonusSpecial Ability
B3-NK1 (1) Card1B3-NK1Yo-kaiBraveCommon400B3-NK1 +100+200Yo-kai in battle with B3-NK1 may not use Power Up bonuses.
Castelius III (5) Card5Castelius IIIYo-kaiToughCommon400Castelius III +100+200
Cynake (9) Card9CynakeYo-kaiSlipperyCommon400Cynake +200+100Cynake gets +200 Power when attacking, but must attack each turn if it is able.
Darumacho (10) Card10DarumachoYo-kaiToughCommon400Darumacho +200+200
Fidgephant (13) Card13FidgephantYo-kaiToughCommon400Fidgephant +200+200
Frostina (14) Card14FrostinaYo-kaiCharmingCommon400Frostina +200+100When Frostina attacks, tap an opposing Yo-kai with a Yo-kai Energy Cost of 3 or less.
Happierre (16) Card16HappierreYo-kaiHeartfulCommon400Happierre +200+200
Q'wit (28) Card28Q'witYo-kaiMysteriousCommon400Q'wit +200+200
Abodabat (41) Card41AbodabatYo-kaiShadyUncommon400Abodabat +200+200
Awevil (42) Card42AwevilYo-kaiShadyUncommon400Awevil +200+200
Confuze (48) Card48ConfuzeYo-kaiSlipperyUncommon400Confuze +200+200
Dismarelda (51) Card51DismareldaYo-kaiEerieUncommon400Dismarelda +200+100When Dismarelda battles, unless your opponent flips a Yo-kai Medal and it lands faceup, the opposing Yo-kai's Power is 0.
Shrook (63) Card63ShrookYo-kaiSlipperyUncommon400Shrook +200+100Whenever you Power Up Shrook, draw 1 additional card.
Signibble (64) Card64SignibbleYo-kaiMysteriousUncommon300Signibble +200+200Signibble gains +300 Power when defending.
Spenp (66) Card66SpenpYo-kaiSlipperyUncommon400Spenp +200+100When Spenp is played, both players reveal their hands. Each player discards their card with the highest Yo-kai Energy Cost.
Urnaconda (67) Card67UrnacondaYo-kaiSlipperyUncommon400Urnaconda +200+100Urnaconda cannot be blocked by Yo-kai in the Shady or Mysterious Tribes.
Walldin (69) Card69WalldinYo-kaiToughUncommon400Walldin +200+200
Babblong (75) Card75BabblongYo-kaiSlipperyFoil400Babblong +200+200Babblong gets +400 Power against Yo-kai in the Slippery Tribe.
Hidabat (86) Card86HidabatYo-kaiShadyFoil400Hidabat +200+100When Hidabat attacks and makes your opponent draw a Life card, you may attack again if your opponent has more Life cards than you do.
Jibanyan (88) Card88JibanyanYo-kaiCharmingFoil400Jibanyan +200+100When Jibanyan goes to sleep, if you have any other sleeping Yo-kai in the Charming Tribe, wake them up, and untap them.
Komajiro (90) Card90KomajiroYo-kaiCharmingFoil400Komajiro +200+100Komajiro gets +300 Power when you have Komasan awake and in play.
Komiger (92) Card92KomigerYo-kaiCharmingFoil400Komajiro +200+200If you place Komiger on your Komajiro, wake up all of your Yo-kai.
Rhyth (99) Card99RhythYo-kaiHeartfulFoil400Rhyth +200+100If you have Rhyth in play when you place a new Yo-kai in the Heartful Tribe, draw 1 card.
Roughraff (101) Card101RoughraffYo-kaiToughFoil300Roughraff +200+200When Roughraff attacks, your opponent must immediately put any Charming and Heartful Yo-kai Medals they have into their Used area.
Walkappa (107) Card107WalkappaYo-kaiCharmingFoil400Walkappa +200+100When Walkappa wins a battle, draw 1 card.
Never-Ending Chocolate (113) Card113ActionUncommonWhenever you would put a Yo-kai Medal in your Used area this turn, recover it at the end of a battle.
Eye of the Tiger (115) Card115ActionUncommonIf you make your opponent draw a Life card this turn, you may continue to attack until you make them draw a second Life card (or choose to stop).
Terror Time (118) Card118ActionUncommonPut 2 of your Yo-kai and 2 of your opponent's Yo-kai of your choice to sleep.
B3-NK1 (122) Card122B3-NK1Yo-kaiBraveCommon400B3-NK1 +200+200
Blazion (123) Card123BlazionYo-kaiBraveCommon400Blazion +100+100
Komasan (145) Card145KomasanYo-kaiCharmingUncommon400Komasan +200+100Komasan gains +200 Power if you have Komajiro in play and awake.
Leadoni (146) Card146LeadoniYo-kaiShadyUncommon400Leadoni +200+100When Leadoni attacks, you may choose an opposing Yo-kai, and that Yo-kai must block if it can.
Shmoopie (151) Card151ShmoopieYo-kaiCharmingUncommon400Shmoopie +200+100Shmoopie cannot be blocked by Yo-kai int he Charming Tribe.
Undy (153) Card153UndyYo-kaiBraveUncommon400Undy +100+200When Undy wins a battle, draw 1 card.
Walkappa (154) Card154WalkappaYo-kaiCharmingFoil400Walkappa +100+200When Walkappa attacks, draw 1 card.
Jibanyan (156) Card156JibanyanYo-kaiCharmingFoil300Jibanyan +200+100Untap Jibanyan at the end of your turn.