Changes

Crank-a-kai (Yo-kai Watch 2)

2 bytes added, 02:09, 11 October 2016
#Both Cranks have “draw pools” that are determined in the beginning of the save file per colored coins, the coins themselves do not reflect what you will get. For example when you get an Orange coin it stacks with your other Orange coins and is used to access the orange draw pool for either Crank.
#You can’t skip prizes. When you spend a coin on one Crank A Kai, it takes the next item from the color draw pool you are accessing for that Crank A Kai and only that Kai. For example if the next red coin you spend gets you an [[Iron Doll]] in the present, if you reset and decide to spend the coin instead on the other Crank A Kai in the past, you will still get an Iron doll the next time you spend a red coin on that first Crank A Kai in the present. So eventually if you want that certain crank reward, I.E. [[Goldenyan]] from an Orange coin in the present, you have to burn through all of them to get it from that draw pool.
#Prizes don’t change day to day, [[Design coin]]s, [[Excitement Coin]]s, [[Glitzy Coin]]s, and [[Cheery Cheerful Coin]]s, among other event only coins, always give the same things from both Crank A Kai.
#You can get 3-30 cranks a day determined at 6 am every day. these are visible on the bottom right of the Yo-kai Tablet Screen and get used up no matter what Crank A Kai you spend them on.
#You can get an extra crank from [[High Gnomey]] from a baffleboard in [[Breezy Hills]] every day. So put Gnomey in your party as soon as you get him, and save like 4 [[Mega Exporb]]s to get it done right away.