Last modified on 25 August 2016, at 10:08

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CardNumberYo-kaiTypeEnergy CostTribePowerPower Up BonusTribe BonusSpecial Ability
Abodabat (71) Card71AbodabatYo-kai4Shady500Abodabat +200+200Abodabat gains +400 Power if no other Yo-kai have attacked yet this turn.
Awevil (72) Card72AwevilYo-kai5Shady600Awevil +300+100Awevil gains +200 Power for each Tribe, other than Shady, your opponent has awake and in play.
Azure Dragon (73) Card73Azure DragonYo-kai5Slippery600Azure Dragon +200+200Yo-kai with a Yo-kai Energy Cost of 3 or less cannot block Azure Dragon.
B3-NK1 (74) Card74B3-NK1Yo-kai5Brave600B3-NK1 +200+200When B3-NK1 attacks, your opponent must choose and discard a Power Up card.
Babblong (75) Card75BabblongYo-kai3Slippery400Babblong +200+200Babblong gets +400 Power against Yo-kai in the Slippery Tribe.
Blazion (76) Card76BlazionYo-kai4Brave500Blazion +200+200While Blazion is untapped, your opponent must attack with at least 1 Yo-kai during their turn.
Chatalie (77) Card77ChatalieYo-kai2Eerie300Chatalie +100+100When Chatalie attacks, if you choose to flip a Yo-kai Medal and it lands facedown, neither Yo-kai will go to sleep this battle.
Cheeksqueek (78) Card78CheeksqueekYo-kai4Eerie500Cheeksqueek +200+200When Cheeksqueek attacks, if your opponent has only one Tribe able to defend, tap any 2 Yo-kai.
Cruncha (79) Card79CrunchaYo-kai6Brave800Cruncha +300+300When you successfully flip a Yo-kai Medal and Cruncha wins the battle, your opponent draws 1 Life card.
Cynake (80) Card80CynakeYo-kai5Slippery600Cynake +200+200When you play Cynake, each player picks one of their Yo-kai in play and discards that stack.
Droplette (81) Card81DropletteYo-kai2Eerie300Droplette +100+100Yo-kai with a Yo-kai Energy Cost of 3 or more can't defend against Droplette.
Fidgephant (82) Card82FidgephantYo-kai4Tough500Fidgephant +200+200Yo-kai wth 2 or more Power Ups cannot defend against Fidgephant.
Frostina (83) Card83FrostinaYo-kai4Charming500Frostina +200+100When Frostina attacks, tap all opposing Yo-kai with a Yo-kai Energy Cost of 2 or less.
Grumples (84) Card84GrumplesYo-kai4Eerie500Grumples +300+100
Happierre (85) Card85HappierreYo-kai5Heartful600Happierre +200+200When Happierre blocks and goes to sleep, if you have no remaining awake Yo-kai, your opponent cannot make any more attacks this turn.
Hidabat (86) Card86HidabatYo-kai3Shady400Hidabat +200+100When Hidabat attacks and makes your opponent draw a Life card, you may attack again if your opponent has more Life cards than you do.
Illoo (87) Card87IllooYo-kai4Mysterious500Illoo +200+200When Illoo goes to sleep, draw 1 card.
Jibanyan (88) Card88JibanyanYo-kai3Charming400Jibanyan +200+100When Jibanyan goes to sleep, if you have any other sleeping Yo-kai in the Charming Tribe, wake them up, and untap them.
Kapunki (89) Card89KapunkiYo-kai5Brave600Kapunki +200+200Once per turn, if Kapunki is tapped, you may discard any card to untap Kapunki when your opponent attacks.
Komajiro (90) Card90KomajiroYo-kai3Charming400Komajiro +200+100Komajiro gets +300 Power when you have Komasan awake and in play.
Komasan (91) Card91KomasanYo-kai2Charming300Komasan +100+100Komasan gains +400 Power if you have Komajiro awake and in play.
Komiger (92) Card92KomigerYo-kai3Charming400Komajiro +200+200If you place Komiger on your Komajiro, wake up all of your Yo-kai.
Kyubi (93) Card93KyubiYo-kai5Mysterious600Kyubi +200+300When Kyubi attacks or defends, if you flip a Yo-kai Medal and it lands facep, you may double Kyubi's Power Up bonus or draw 1 card.
Ake (94) Card94AkeYo-kai2Shady300Ake +100+200When Ake is played, remove a Power Up card from all opposing Yo-kai with two Power Up cards.
Mochismo (95) Card95MochismoYo-kai4Brave500Mochismo +200+200Mochismo gains +300 Power if all your other Yo-kai in play are tapped or sleeping.
Negatibuzz (96) Card96NegatibuzzYo-kai2Shady300Negatibuzz +100+100When Negatibuzz is placed, tap 1 opposing Yo-kai.
Peckpocket (97) Card97PeckpocketYo-kai2Eerie300Peckpocket +100+100When Peckpocket attacks and makes your opponent draw a Life card, your opponent must discard 1 Actio card from their hand or reveal that they have none.
Q'wit (98) Card98Q'witYo-kai4Mysterious500Q'wit +200+200When this Yo-kai blocks, if the block is successful, tap all Yo-kai of the same Tribe as the blocked Yo-kai.
Rhyth (99) Card99RhythYo-kai3Heartful400Rhyth +200+100If you have Rhyth in play when you place a new Yo-kai in the Heartful Tribe, draw 1 card.
Robonyan (100) Card100Artificial intelligenceYo-kai5Tough600Robonyan +200+200You may flip your Yo-Kai Medal twice when Robonyan battles and get a Power Up for each success.
Roughraff (101) Card101RoughraffYo-kai3Tough300Roughraff +200+200When Roughraff attacks, your opponent must immediately put any Charming and Heartful Yo-kai Medals they have into their Used area.
Shogunyan (102) Card102ShogunyanYo-kai5Brave700Shogunyan +200+200When Shogunyan is placed, flip a Yo-kai Medal. If it lands faceup, discard all Jibanyans in play. Wake this Yo-kai up at the start of your turn.
Steppa (103) Card103SteppaYo-kai2Heartful300Steppa +100+100Steppa gains +200 Power for each other awake Yo-kai you have in the Heartful Tribe.
Suspicioni (104) Card104SuspicioniYo-kai4Shady500Suspicioni +200+200When Suspicioni is put to sleep, wake up one of your Yo-kai.
Tattletell (105) Card105TattletellYo-kai2Mysterious300Tattletell +100+100When Tattletell attacks, you may look at your opponent's hand.
Venoct (106) Card106VenoctYo-kai5Slippery600Venoct +200+300When Venoct attacks or defends, recover 1 Yo-kai Medal from your Used area.
Walkappa (107) Card107WalkappaYo-kai3Charming400Walkappa +200+100When Walkappa wins a battle, draw 1 card.
Walldin (108) Card108WalldinYo-kai5Tough600Walldin +200+200Your other Yo-kai in play gain +200 Power when defending while Walldin is awake and in play.
Wazzat (109) Card109WazzatYo-kai2Mysterious300Wazzat +100+100When you place Wazzat, discard 2 cards from your hand and draw 2 cards.
Wiglin (110) Card110WiglinYo-kai2Heartful300Wiglin +100+100When Wiglin is awake, draw 1 card whenever you place another Yo-kai in the Heartful Tribe.
Komajiro (144) Card144KomajiroYo-kai2Charming300Komajiro +100+100If Komasan is in play and awake when Komajiro goes to sleep, put 1 opposing Yo-kai to sleep also.
Walkappa (154) Card154WalkappaYo-kai3Charming400Walkappa +100+200When Walkappa attacks, draw 1 card.
Blazion (155) Card155BlazionYo-kai4Brave500Blazion +200+200Blazion gets +200 Power when attacking but must attack each turn if it can.
Jibanyan (156) Card156JibanyanYo-kai3Charming300Jibanyan +200+100Untap Jibanyan at the end of your turn.